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Star wars battlefront mobile squadrons
Star wars battlefront mobile squadrons






star wars battlefront mobile squadrons

First, before you can land in an enemy hangar, you have to destroy their shields. However, there are some major differences this time around.

  • Boarding Party: Like Battlefront II and Renegade Squadron, you can land your spacecraft inside the hangar of an enemy capital ship.
  • Unfortunately for him, X2 saw it coming, backflipped over the blade, resulting in X1 accidentally impaling himself, and then proceeds to fall off the edge into a flowing lava river. This wasn't the answer X1 was looking for, however, so he levitates his discarded lightsaber, ignites it, and then attempts to kill X2. However, X2 decides not to, with the DS version that he'd rather "lock his pieces up".
  • Backstab Backfire: At the end of the game, X2 had defeated X1 on Mustafar, X1 declares that X2 should kill him and thus turn to the dark side.
  • But the guns overheat far too quickly, and take too long to cool off afterward.

    star wars battlefront mobile squadrons

    Sure, they have a much better rate of fire than the standard starfighter, and their missiles cause more damage. A bit more so is the ability to pilot a starfighter as a hero.

    star wars battlefront mobile squadrons

    Awesome, but Impractical: Jedi and Sith are still this trope, the same as they were in Renegade Squadron.Sadly this only applies to ground troops they don't seem too concerned about this being a problem in space battles. Artificial Brilliance: Concentrate your fire on the AI and they'll resort to combat rolls, breaking your lock.Elite Squadron features the following tropes:








    Star wars battlefront mobile squadrons